Bulk update Scriptable Objects from CSV/JSON in Unity via C# code
Got a database as CSV or JSON file and you would like to use it to update Scriptable Objects in bulk? Check this out!
From a workflow in Classic instance A, send a SOAP message to Message Center instance B.
Asynchronous API calls from Adobe Campaign (& External Delivery)
Speed up your HTTP calls with parallele HttpClientRequest API calls! Ideal for batching unit calls.